{"version":"1.0","provider_name":"Games2Teach","provider_url":"https:\/\/games2teach.uoregon.edu","author_name":"admin","author_url":"https:\/\/games2teach.uoregon.edu\/author\/admin\/","title":"Game-informed pedagogical insights - Games2Teach","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"j8BjaeOeyE\"><a href=\"https:\/\/games2teach.uoregon.edu\/2011\/01\/25\/game-informed-pedagogical-insights\/\">Game-informed pedagogical insights<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/games2teach.uoregon.edu\/2011\/01\/25\/game-informed-pedagogical-insights\/embed\/#?secret=j8BjaeOeyE\" width=\"600\" height=\"338\" title=\"&#8220;Game-informed pedagogical insights&#8221; &#8212; Games2Teach\" data-secret=\"j8BjaeOeyE\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/games2teach.uoregon.edu\/wp-includes\/js\/wp-embed.min.js\n<\/script>\n","description":"In this TED video, Seth Priebatsch discusses what he calls \u201cthe game layer on top of the world\u201d. He explains that several principles fundamental to digital game design are found increasingly in other areas of culture and society. It\u2019s interesting to think about Priebatsch\u2019s principles in terms of their application to L2 pedagogy. His first [&hellip;]"}