{"id":26026,"date":"2017-01-01T16:10:23","date_gmt":"2017-01-02T00:10:23","guid":{"rendered":"http:\/\/csws.uoregon.edu\/?p=26026"},"modified":"2021-01-13T09:41:29","modified_gmt":"2021-01-13T17:41:29","slug":"keywords-video-game-studies-nature","status":"publish","type":"post","link":"https:\/\/csws-archive.uoregon.edu\/keywords-video-game-studies-nature\/","title":{"rendered":"Keywords for Video Game Studies: Nature"},"content":{"rendered":"<p>Source: <em><a href=\"http:\/\/wgs.uoregon.edu\/2017\/01\/05\/keywords-for-video-game-studies-nature\/\" target=\"_blank\" rel=\"noopener\">Keywords for Video Game Studies: Nature | Department of Women&#8217;s and Gender Studies<\/a><\/em><\/p>\n<h4><strong>Keywords for Video Game Studies<\/strong><\/h4>\n<h5>Speaker series<\/h5>\n<p><strong>Second lecture: Nature<\/strong><\/p>\n<p>Date: <span data-term=\"goog_544094564\">February 22, 2017<\/span><br \/>\nTime: <span data-term=\"goog_544094565\">4:00 \u2013 5:30 pm<\/span><br \/>\nLocation: EMU 023, Lease Crutcher Lewis Room, University of Oregon<\/p>\n<p>WINTER 2017: NATURE<\/p>\n<p><strong>\u201cThe Problem of Modeling (and Rendering) Trees\u201d with Alenda Chang<br \/>\n<\/strong><\/p>\n<p><a href=\"http:\/\/csws-archive.uoregon.edu\/keywords-video-game-studies-nature\/keywords_uo_nature_chang-1d4omm1-232x300\/\" rel=\"attachment wp-att-26028\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-26028\" src=\"http:\/\/csws-archive.uoregon.edu\/wp-content\/uploads\/2017\/01\/keywords_uo_nature_chang-1d4omm1-232x300.jpg\" alt=\"\" height=\"300\" width=\"232\" srcset=\"https:\/\/csws-archive.uoregon.edu\/wp-content\/uploads\/2017\/01\/keywords_uo_nature_chang-1d4omm1-232x300.jpg 232w, https:\/\/csws-archive.uoregon.edu\/wp-content\/uploads\/2017\/01\/keywords_uo_nature_chang-1d4omm1-232x300-116x150.jpg 116w, https:\/\/csws-archive.uoregon.edu\/wp-content\/uploads\/2017\/01\/keywords_uo_nature_chang-1d4omm1-232x300-160x207.jpg 160w\" sizes=\"auto, (max-width: 232px) 100vw, 232px\" \/><\/a>Can you commune with nature in a video game? The rise of so-called \u201cwalking simulator\u201d games suggests that you can, even as games remain undertheorized as environmental systems. Ranging from first-person walkers, to plant modeling software and asset libraries, to gestural terraforming in virtual reality, this presentation will outline just a few of the ways in which the environmental humanities can contribute to the future of game studies.<\/p>\n<p><strong>Alenda Y. Chang<\/strong> is an Assistant Professor in Film and Media Studies at UC Santa Barbara. &nbsp;With a multidisciplinary background in biology, literature, and film, she specializes in merging ecocritical theory with the analysis of contemporary media. &nbsp;Her writing has recently been featured in <em>Ant Spider Bee<\/em>, <em>Interdisciplinary Studies in Literature and Environment<\/em>, and <em>Qui Parle<\/em>, and her current book project develops ecological frameworks for understanding and designing digital games. &nbsp;She also maintains the <em>Growing Games<\/em> blog as a resource for researchers in game and ecomedia studies and the environmental humanities.<\/p>\n<div>Series made possible by Environmental Studies, English, Cinema Studies, the New Media and Culture Certificate program, Women\u2019s and Gender Studies, and the Center for the Study of Women in Society.&nbsp; Other support includes the LGBTQIA Scholars Academic Residence Community, LGBT Education Support Services, UO Housing, the UO Residence Hall Association, and UO Think.Play.&nbsp; Contact Dr. Edmond Y. Chang for more information at <a href=\"mailto:echang@uoregon.edu\" target=\"_blank\" rel=\"noopener\">echang@uoregon.edu<\/a>.<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Source: Keywords for Video Game Studies: Nature | Department of Women&#8217;s and Gender Studies Keywords for Video Game Studies Speaker series Second lecture: Nature Date: February 22, 2017 Time: 4:00 \u2013 5:30 pm Location: EMU 023, Lease Crutcher Lewis Room,&hellip;<\/p>\n<p class=\"more-link-p\"><a class=\"more-link\" href=\"https:\/\/csws-archive.uoregon.edu\/keywords-video-game-studies-nature\/\">Read more &rarr;<\/a><\/p>\n","protected":false},"author":9,"featured_media":26028,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[36,28,5],"tags":[],"class_list":["post-26026","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-events","category-lectures","category-research"],"_links":{"self":[{"href":"https:\/\/csws-archive.uoregon.edu\/wp-json\/wp\/v2\/posts\/26026","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/csws-archive.uoregon.edu\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/csws-archive.uoregon.edu\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/csws-archive.uoregon.edu\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/csws-archive.uoregon.edu\/wp-json\/wp\/v2\/comments?post=26026"}],"version-history":[{"count":5,"href":"https:\/\/csws-archive.uoregon.edu\/wp-json\/wp\/v2\/posts\/26026\/revisions"}],"predecessor-version":[{"id":32923,"href":"https:\/\/csws-archive.uoregon.edu\/wp-json\/wp\/v2\/posts\/26026\/revisions\/32923"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/csws-archive.uoregon.edu\/wp-json\/wp\/v2\/media\/26028"}],"wp:attachment":[{"href":"https:\/\/csws-archive.uoregon.edu\/wp-json\/wp\/v2\/media?parent=26026"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/csws-archive.uoregon.edu\/wp-json\/wp\/v2\/categories?post=26026"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/csws-archive.uoregon.edu\/wp-json\/wp\/v2\/tags?post=26026"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}